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Old Feb 03, 2007, 01:52 AM // 01:52   #161
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Quote:
Originally Posted by brokenmonkey
pleeeaaasssee im not flaming, just pleassse stop comparing WOW to GW, there nothing alike.

And I would never leave GW for WoW Zinger.
They are both alike; they are MMOs which feature instanced dungeons, which is the core of this topic. It may be apples and oranges, but they are both fruit.

And I always love it when people say they will never leave Guild Wars. Remember that stuffed animal you had as a kid?
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Old Feb 03, 2007, 02:09 AM // 02:09   #162
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You're misinterpreting it, Z. It's not "I'll never leave GW." It's "I'll never leave GW for WoW." And on that behalf, I agree - I could never play a character that looks like a lumberjack.
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Old Feb 03, 2007, 02:15 AM // 02:15   #163
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Am I the only one that "Jumping the Shark" comes to mind, especially since NF sales were so bad.

Last edited by Markaedw; Feb 03, 2007 at 02:30 AM // 02:30..
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Old Feb 03, 2007, 02:18 AM // 02:18   #164
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Nkah Sennyt, Thank you, you took the words right out of my mouth.

Why would I go from a game with good graphics, cool game-play, free monthly, awesome PvE and not addictive *To and extent XD.* to a game with bad/Terrible 1998 Graphics, monthly Payment, and too stupid looking.

Don't say "Well, Guild Wars has a monthly cus when you buy every 6 months BLAH BLAH", you don't have to buy them, and what happens when you don't buy every six months? nothing. What happens when you don't pay for 6 months in WoW?.

Back on topic, WooooooT I can't wait until this new mode comes out!
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Old Feb 03, 2007, 02:21 AM // 02:21   #165
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Quote:
Originally Posted by LagunaCid
hah. I am personally worried about Burning Souls and Undead Stygian Dolls.
Id panic if ANet added mosnters like those :P
Don't you dare give them ideas!
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Old Feb 03, 2007, 02:32 AM // 02:32   #166
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those undead stygian dolls cost me a couple lvl 90+ hc chars
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Old Feb 03, 2007, 02:39 AM // 02:39   #167
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E/A/N/Me/Mo/Rt/R/D/P/W Burning Undead Styigan Soul Doll Lvl 120
Skills- Oblivion Touch- kill all enemies and they cannot be ressurected
:P

Really though, Hard Mode ftw, some missions to me are too easy. And what's with all the Anet bashing? They get a couple of things wrong and then people are too cynical to realize they do more things right than wrong. Really think about all the little things that Anet has implemented into the game. Those get left unnoticed.
i.e Observer mode, reconnects, party search, alliances, extended Guild support... the list goes on

"When you do things right, people won't know you've done anything at all"

Last edited by Liberations; Feb 03, 2007 at 02:43 AM // 02:43..
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Old Feb 03, 2007, 03:03 AM // 03:03   #168
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Quote:
Originally Posted by Zinger314
"Hard Mode" sounds like a direct copy of WoW:TBC's "Heroic Mode" for instances [except with a generic name]. If so, then Hard Mode will be incredibly dissappointing.

If GW will follow suit, the enemies in "hard mode" missions will just deal more damage, and maybe have an [additional] Elite. Nothing special. I seriously doubt that ArenaNet will put effort into refurbishing 58 missions.

And what's worse is that there would be no motivation. Guild Wars has a bad risk vs. reward ratio, since gear is easily obtained. What would you get from completing Hard Mode missions? New weapon skins? Hah. And the title is meaningless. (I have Protector of all 3 continents. Does anyone care? No.)

And it'll come too late. Within two months, I predict a significant portion of the player base will leave for WoW. (especially after the lackluster PvP upgrades)
You mean that Blizzard actually copied the City Of Heroes difficulty system finally?

Though I doubt too many will leave for WoW since they bought Guild Wars for the no fee part. However I hear a few are heading for Vanguard.
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Old Feb 03, 2007, 03:19 AM // 03:19   #169
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Quote:
Originally Posted by Gaile Gray
I don't know, not for a while, but not too long, either. I will check on that and hope to have a more defined answer this week.

It will be cool, folks. It will be optional. Nobody's titles will be devalued, not at all. And no one--no one!--is being forced to participate!
So this will not take away from the "Kind of a Big Deal" Title? since Protector titles are all max now and won't be after the guardian title is in effect
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Old Feb 03, 2007, 03:59 AM // 03:59   #170
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Quote:
It will be cool, folks. It will be optional. Nobody's titles will be devalued, not at all. And no one--no one!--is being forced to participate!
Thats the chief difficulty i forsee with this , Arenanet will have to add in a system to prevent someone with "hard mode" on , joining a team who just want to play the mission normally , or have separate hard mode districts. Otherwise I can see of unnecessary added stress going down in finding teams , and certain jerks who would set it on hard mode for the express purpose of ruining the fun of others , if missions can be called fun.

There are ppl in this game who get kicks out of ruining other's time , I've seen it, would be sad if they were able to ruin this as well.
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Old Feb 03, 2007, 04:08 AM // 04:08   #171
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Quote:
Originally Posted by Queen Christie
And how is it going to be possible to kill a boss that is doing 1000dmg PER second? The party will be wiped out before it can even attack. gg
HOW DO I SHOT PROT SPIRIT?
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Old Feb 03, 2007, 04:09 AM // 04:09   #172
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w00tzorz! Bring on Hard Mode!

Granted, I'm still waiting to see Urgoz and The Deep opened to everyone and not just owners of Cavalon and House zu Heltzer... Truth be told, I have not yet even played in such challenging areas. But I wish to...

Back to the topic at hand, having a "Hard Mode" will be superb! I'm guessing/hoping this will also include Prophecies?

Thank you, ANet for thinking about a wondeful idea such as this! I can only hope that this "Hard Mode" of which you speak is everything everyone expects it to be... And then some!

Quote:
Originally Posted by Juicey Shake
HOW DO I SHOT PROT SPIRIT?
XDROFLCOPTER2THEWARLORDS LOL
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Old Feb 03, 2007, 04:25 AM // 04:25   #173
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i'm looking forward to this

vizunah square is going to be a RIOT!

nice to add some replay value to pve. i can play through factions time and time again and still enjoy it, but not so much in tyria and elona. (moddock crevice, wtf @ that mission!) the ones in tyria are just too easy, and the ones in elona have a tendency to just be annoying and long. maybe that's why i like factions so much, i like to blow through a mission as fast as possible and do a nice /flex afterwards cuz i just blew through 6854165165 baddies in under 15 minutes
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Old Feb 03, 2007, 04:27 AM // 04:27   #174
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Quote:
HOW DO I SHOT PROT SPIRIT?
OMG good monks?

In a PUG ?

He speaks Madness.

Anyway all you can do against that ridiculously overpowered boss is be prepared with the counters to searing flames (not many i know) pre- mission. Kind of takes the fun away as its Build Wars for PvE.

Very difficult to keep spread out in such confined halls but we beat him by taking out the other 2 first without aggroing him , and then bringing him down from all sides at once with out own searing flames mostly.

But yea , as for hard mode , i can well imagine that on REGULAR mode that ele boss djinn will do some 380 dmg on average to ppl i bet with hard mode he will do more like 600 (+) , PER person .....

so yes , without monk enchants , its instant death .....to the whole team ...with a single attack ....

And he does pretty much spam it.
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Old Feb 03, 2007, 04:30 AM // 04:30   #175
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one possiblity

hard mode=solo mission w/o hench or hero
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Old Feb 03, 2007, 04:38 AM // 04:38   #176
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Soloing isn't a measure of difficulty. It's about having a build that exploits oversights and weaknesses in the AI to maximum effect.
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Old Feb 03, 2007, 04:49 AM // 04:49   #177
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Quote:
Originally Posted by Avarre
Soloing isn't a measure of difficulty. It's about having a build that exploits oversights and weaknesses in the AI to maximum effect.
...which is all high-end PvE in general. (i.e. Deep, DoA)

I gurantee you, one day after the Hard Mode is instituted, there will be a flood of Mesmer whine posts that no one wants them in a group...

...of course, smart people will do the missions with Heroes, duh, so it may be a misnomer.

Although I admit, Hard Mode is keeping me from giving away my storgae account of gold.
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Old Feb 03, 2007, 05:13 AM // 05:13   #178
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Quote:
Originally Posted by Juicey Shake
HOW DO I SHOT PROT SPIRIT?
i dunno, lol


Damn it, GWG is being overran by /b/
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Old Feb 03, 2007, 05:47 AM // 05:47   #179
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I cannot imagine in any way that DoA could get harder than it is and have anyone playing it.... Is it possible (crossing fingers) that this could be a two-fold update? That they could make DoA a little easier (think elite missions from Cantha) for "the rest of us" who don't play 24/7, while at the same time creating a harder world for those that do play 24/7 and like to call everyone noobs?
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Old Feb 03, 2007, 07:01 AM // 07:01   #180
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If they only improve the loot from mobs in 'Hard Mode' (i mean really improving it) i will accept this change
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